Our Business

Game Content Development
We consistently handle everything from planning to development of high-quality game content that users can enjoy.
First, we clarify the concept of the game and identify the target audience. We then carry out the basic design, including the game’s objectives, storyline, and controls. This process helps us to concretely shape the experience we want to offer to users.
Next, based on this plan, we create detailed specifications covering the game rules, screen flow, design, as well as the settings for characters and items. This stage solidifies the overall image of the game and sets the direction for development.
For the development environment, we select game engines such as Unity or Unreal Engine. Programmers, designers, and sound creators work together to produce assets like graphics, music, and sound effects.
Afterwards, we proceed with programming and conduct alpha and beta testing to fix bugs and adjust game balance. We also incorporate user feedback to further improve quality.
Finally, the game undergoes review on each platform before release. Even after launch, we continue updating and enhancing the game, aiming to create a title that will be loved for a long time.

Game Content Monetization
Introducing in-game payment services enriches the user’s gaming experience. These payment services are mainly classified into the following four types:
1. Consumable Purchases
This involves buying in-game currency or items that are used up upon consumption. Since these are single-use, they need to be purchased again for further use. Examples include in-game currency, gatcha tokens, and stamina recovery items. Players can repeatedly purchase these as needed to support game progression and character enhancement.
2. Non-Consumable Purchases
These are one-time purchases that grant permanent access to content or features. Examples include ad-free options, additional game episodes, and special character unlocks. In many cases, data can be restored using the same account even after changing devices or reinstalling the game.
3. Auto-Renewing Subscriptions
By paying a fixed monthly or yearly fee, users can continuously access services or content during the subscription period. Unless cancelled, the subscription automatically renews. This model is often used for ongoing benefits such as video streaming, unlimited reading, or exclusive in-game content and perks.
4. Non-Renewing Subscriptions
Users purchase access rights for a fixed period, which do not automatically renew after expiry. This type is commonly used for season passes or limited-time event access.
By combining these payment methods, we can meet the diverse needs of users and offer a wider range of ways to enjoy the game.

Game Content Distribution
Our game content distribution service aims to deliver game footage and related content to users through a fast and stable environment.
We have implemented a cloud-based distribution system using a high-capacity backbone, ensuring high-quality streaming with minimal server downtime or delays, even during periods of heavy traffic. Since distribution can be carried out simply by uploading files, the burden of capital investment is reduced, and our flexible pricing structure makes cost management straightforward.
Additionally, through our game streaming service, users can enjoy the latest games on smartphones or browsers without the need for expensive dedicated hardware. This enables a wider audience to easily share and experience gaming.
In this way, our service leverages the latest technology and extensive operational expertise to provide users with a comfortable and diverse gaming experience.